Crowd Simulation Driven by RBD Impact Data/ Bumper cars
€5+
€5+
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Matija Kos
In this crowd simulation, I used RBD impact data to control the states of the cars, triggering them to drive forward, backward, or stop based on collisions. The impact points from the RBD simulation were extracted and used to switch the cars states dynamically.
The trigger logic is really simple but it could be expanded into a much more complex system.
Bumper Car .fbx can be downloaded here
https://sketchfab.com/3d-models/bumper-car-4b277e7d413648e8a1e3192b88a3f7d4
https://sketchfab.com/3d-models/bumper-cars-game-attraction-446af53b3340431182d87ebbf8e48bc5
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